#pragma once
#include "apocvec2d.h"

namespace Apoc
{
  namespace Math
  {
    //! Constant for 32 bit PI.
    const Float32 PI32 = 3.14159265359f;

    //! Constant for reciprocal of 32 bit PI.
    const Float32 RECIPROCAL_PI32 = 1.f/PI32;

    //! Constant for 64 bit PI.
    const Float64 PI64 = 3.1415926535897932384626433832795028841971693993751;

    //! Constant for 64 bit reciprocal of PI.
    const Float64 RECIPROCAL_PI64 = 1.0/PI64;
 }
}
